This page contains my World of Warcraft total-conversion series which I've started back on around 2012 (and stopped until December 2013) with the first title WoW: Heroes Return finally released on 2014. The idea was come out after I quitted play WoW and thought - I think it would be interesting for having World of Warcraft visually converted into wc3 multiplayer map. I've seen and plays some great WoW conversion maps but since they often are single player due to the size is overly huge, I decided to made my own multiplayer of WoW conversion version instead. As well as proofing that it is possible to made multiplayer map with WoW total conversion materials (which back then some people often said it's not possible due to WoW models enormous filesize). If you wondering why about the small size, I've create a short tutorial about polycount reduction and stuff before thinking it was an instant magic.
But more importantly, I dedicated these WoW conversion projects series especially for people who couldn't experiencing the actual World of Warcraft itself. So hopefully you can enjoy the World of Warcraft multiplayer experience from your wc3 now.
World of Warcraft: Heroes Return
Genre: Role Playing Game
Materials: Total Conversion
Current Size: 6.7 MB
Release Date: March 31st, 2014
Latest Update: August 25th, 2014
MODDB Page: Click
Blog & Download Page: Click
Designed to be play by minimum of 2 players in order to experience a better result playing the game especially for ORPG fans. My aim on this project is to create a simplicity yet fancy and fun gameplay with eye catching fantasy-like terrain and effect that able to made the players has a World of Warcraft feeling when playing the game.
The name Heroes Return was actually because back on the alpha release versions, I'm using Bolvar (as Paladin), Ka'el (as Mage), Velen (as Priest) and Arthas (as Death Knight) as playable characters - which later I've modified their models into generic classes. In return, when version 1.0 released, I've decided to include Arthas Menethil (Paladin one) and Grom Hellscream as secret playable character instead, as they both were historical and iconic on warcraft universe.
World of Warcraft: Battle of Azeroth
Genre: Role Playing Game
Materials: Total Conversion
Current Size: 4.36 MB
Release Date: May 24th, 2014
Latest Update: July 23th, 2014
Blog & Download Page: Click
An experimental mix between ORPG + Hero Arena genre with class change feature each time you progress. Play as Human Alliance or Orcish Horde and join the fiercing fight between the iconic two faction from World of Warcraft! Your goal is to defeat 3 faction leaders of opposing side in order to win the game.
Back in the day this was a project dedicated to those who want to kick Garrosh in the butt. But heck, in the end Thrall does kick his butt on official Warlords of Draenor expansion. Battle of Azeroth name was choosen because I think it's the most fitting one to describe both of these iconic faction conflict,
World of Warcraft: Clash of Legends
Genre: Hero Arena +AI
Materials: Total Conversion
Current Size: 4 MB
Release Date: July 12th, 2014
Latest Update: December 9th, 2014
Blog & Download Page: Click
A fun-to-play classic Hero Arena play-style featured with memorable characters from World of Warcraft franchise with my own version rendition - from the oldschool Paladin Arthas Menethil into the most recent "corrupted looks" of once, kindly sorceress Jaina Proudmoore. Including filler yet cool characters from lore that nobody cares about: Teron Gorefiend and Dranosh Saurfang!
Play as Team Alliance or Team Horde and join the battle conflict between two great faction on Team Battle Mode, or even team up between the two faction and try Boss Mode; challenging the mighty Lich King himself which made some people rage quit!
World of Warcraft: The Battleground
Genre: Hero Arena +AI
Materials: Total Conversion
Current Size: 4.29 MB
Release Date: September 28th, 2014
Latest Update: August, 23th 2015
Blog & Download Page: Click
A fun-to-play Hero Arena playstyle in a huge, rich visualized battleground inspired from the actual battleground from World of Warcraft itself, spiced up with RPG-like elements with mixed ancient chinese landscape concept based off from Mist of Pandaria expansion.
Develop your own class attribute points to create a powerful caster class, or a heavy tanker that has massive health that stand in the front line. You can also create a powerful, legenday weapon from the original World of Warcraft itself, including the classic Sulfuras, Hand of Ragnaros, Twin Blades of Azzinoth, and even legendary staff from Cataclysm expansion: Dragonwrath, Tarecgosa's Rest! Play and enjoy the iconic battle conflict between the Alliance and the Horde on battleground match!
World of Warcraft: Rise of the Iron Horde
Genre: Role Playing Game
Materials: Total Conversion
Current Size: TBA
Release Date: TBA
"We will never be slaves!"
- Grommash Hellscream, upon rejecting the offer
for drinking the blood of mighty Mannoroth
An exclusively made fanmade Single Player Role Playing Game with the whole brand new Warlords of Draenor expansion. Instead of against, you will play your role as the Iron Horde themselves - for opening the Dark Portal from the past time Draenor into the current Azeroth timeline and create a powerful faction by combining all Orc clans in Draenor under one banner.
Play as Garrosh Hellscream - previously most wanted villain who run into the past Draenor to stop the Orcish race fall into corruption by drinking the blood of Mannoroth. As the story goes on you can also meet and play the iconic Orcish characters from the past like Grommash Hellscream and Blackhand the Destroyer. As well as experiencing travel on Draenor of the Past - a savage land full of strong and enormous creatures.