Thursday, September 27, 2012

Month of Revision! [Fairy Tail: Battle of Magic]

September is almost over. Time flies? indeed, I couldn't deny if it really is. Speaking of progress, beside new characters that I announce and complete this month such as Lucy, Gray and Racer. What I spend mostly on this month for the project is fixing bugs, bugs and bugs. Also making revision on previous characters visually, as well as trying to improve and balancing them. Erza is so far the most time-taking character to develop since recently I give her 5 different variation for her Hyper Mode, which mean 5 different variation of Hyper Strike as well. In fact, I still haven't finished on coding her 5 variations of Hyper Strike yet. Did I mention that animating her 5 Hyper Mode form variations is also could be boredom as well? lol

Visual Revision
Since one of my goal in the project is also making something catchy and visually eye-candy as best as I can, maybe that can explain why I'm more often revising stuff recently. By I mean eye candy, don't expect me to use spam effects that can rape your eyes with enormous flash of light that come out from your monitor. No, I won't. I would be more into something simple minimalist to average gorgeousness effect that catchy enough to see. So here is some sneak peek revision of some character's main magic ability on my Fairy Tail: Battle of Magic fanmade project. Since I know you may be bored to see I'm testing the characters on grassland area (which is even still WIP) often, I decided to testing on Dragon's Den from now on (with me reducing the status for Ancient Golem of course and making it for testing purpose only - not using the actual status that they have).

Natsu's Dragon Iron Fist revision
Gajeel's Iron Dragon Club Fist revision
Erza's Slice and Dice revision
Mystogan's Mirror Water revision
Cana's Explosion revision
Juvia's Water Slicer revision

Juvia is one of the character that I think I still need alot of visual revision to work on, each time I found the actual effect from series is quite complicated, I'd go with my own original version of effect (but still trying to be similar, unless it's not possible - or I found that my original version is more catchier).


Enemy Spotlight: Ancient Golem
"An ancient, magical creature that created from rocks. Ancient Golem known for it's magic resistance that able to reduce magic damage that targetted on them. This variation of Golem can be often found exclusively on tier 1 of Dragon's Den area."
— Description

I wouldn't reveal enemy creature often but, here's I introduce you Ancient Golem. Custom variated Golem that I made exclusively to be placed on Dragon's Den dungeon. I made his texture quite similar with the rock texture on Dragon's Den itself, same goes with the crystals that implanted on his rock body to make him bend well with environment he's in. Since he's in 5 star difficult dungeon like Dragon's Den, he's stronger than common Golem-kind creature that you often found around the open area. Perhaps Ancient Golem may even give adventurer trouble before they able to face any ancient dragons that lies deep in the dungeon.

41 comments:

  1. hey hon

    when will you release a beta(or maybe a super tiny alpha version)?

    cant wait to see the final product

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    Replies
    1. I'm still doing revision and fixing bugs at the moment. perhaps I may release a beta test for people to try it when I didn't found any noticeable bugs.

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    2. this map looks awesome, when you gonna finish this?

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  2. OMG that is so cool! keep up the good work. Cant wait for the map!

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  3. The ancient golem looks amazing. Crystal growths <3

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  4. andi

    your just awesome, i mean you even take your time to answer any reply
    EVERY REPLY

    your map will be epic, the group who steal ideas from you, their map will be just a tiny shadow behind your great artwork

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    Replies
    1. thank you very much for your kindly compliments.

      lol. you actually don't have to say that since in the end, most developer goal is actually similar - making something for people to play.

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  5. Did you make those models yourself?
    They're amazing!!

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    Replies
    1. haha nice one andrea .. thought it re-edit from sherry golem XD ..

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    2. thanks. indeed it is, I remade it based from my previous golem that I was animated for enemy purpose (instead of using it as sherry's magic effect) on early alpha stage.

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  6. When it will launch, but am very anxious not have any more update on your blog. I'm worried because I really want to play ^ ^
    Do not cancel the project please
    Hug: D

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  7. sry bothering you again but i had some item ideas:

    Dragon Lacrima
    version A: this item grants the user the ability to penetrate through magic resis/immunity

    version B: this item grants the user to deal more damage with his spells BUT there is a chance that the user is forced to use more mana for his spells

    version C: all attacks of the user will also deal poison damage, the more the poisoned target move the more damage it will suffer and it will suffer more MS reduction for each traveled yard/meter
    -------------------------------------------------------------------
    Charged Lacrima
    this lacrima can be charged with more spells the better the quality of the lacrima is
    the wielder need to put it on the ground and than fire their spells on the lacrima, after that, if the lacrima is used on a target it will fire a chain-of-spells on the target.

    X-Balls
    grants the user UNLIMITED mana for a very short period of time OR can be used in a area where magic is prohibited/nullified

    Anti-Magic-Cell
    the targeted unit will be immune against all kinds of magic attacks BUT cannot use any magic either
    ------------------------------------------------------------------
    these items uses mana over time when they are active

    Magic Shoes: increases immensly the MS of the wielder and their melee damage

    Rosa Espada: grants the wielder a nearly invulnerability against melee attacks BUT takes extra damage against spells

    Magic Spear; Ten Commandments: change the wielder range, for example if someone has a ranged attack it will turned into a melee attack, if some1 has a melee attack it will turn into a ranged attack

    Bustermarm Sword: grants the user aoe/cleave attack

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    Replies
    1. thank you very much for the ideas. haven't work on any items at the moment to be honest. still fixing bugs whenever I got the chance.

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  8. map so cool but we can't play it together me and my friend , it bug when some one of us pick a hero the other one can't pick hero as you see in the picture
    http://img18.imageshack.us/img18/7330/bugyq.jpg

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    Replies
    1. oh you mean the dota 2 map? thanks for bug reporting. :)

      btw, this is blog post for fairy tail: battle of magic project. lol

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  9. this is amazing... thanks for giving me some hope in the fairy tail video game department

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  10. completely amazing... if there's anything i can help with, please let me know, i want to support this any way i can.

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  11. hey when this map release?
    it's been a years since u publicated ur project, i think it's been 2 years for us to waiting this map...

    now is already 2013 lol -_-

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  12. plz dont tell me u stopped developing, im sooooooooooooooooooooooooooo scared! wee need this!!!!!!!!!!!!!!!!!!!!!!!!!!!!1111 oh ya, and if ur still working on this, try to make jellal as a new character

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  13. Excuse me. I was just wondering if this is still being worked on at all, or if it is considered a dead project? I don't mean to sound rude, but it doesn't seem like it's been updated for a while. It sounds like such a good idea though. If nothing else, would it be possible to allow people to download what is done? The characters seem so nice.
    Once again, sorry if this sounded rude or needy.

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  14. OMG NICE WORK!!! When Can we Download it?

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  15. Still waiting, about to give up hope

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  16. Is this still going? My friend and I roleplay as Natsu and Gray all the time and we want to see this through to the end. I know it's been over a year since you posted, but please, please please try and continue if possible. ( No pressure ) <3

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  17. Is the Fairy Tail project still going on? My friend and I are massive Fairy Tail fans and even call each other Gray and Natsu haha. Please say this is near completion, if not being continued. Looks fantastic and I can't wait to play it if possible. ml ~<3

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  18. How long do you think this game will take to finish

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  19. How long do you think it will take for you to finish this game

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  20. cant wait for this map to be released!!!

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  21. hello, when more or less get the map? about when I can play it? Please be a beta well answered

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  22. hello, when more or less get the map? about when I can play it? Please be a beta well answered

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  23. hello, when more or less get the map? about when I can play it? Please be a beta well answered

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  24. Hi :D
    I want to ask if the game is already out or if you now when you can bring a Alpha out ^^ It would be nice if you now it, because I can't wait to play it x3

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  25. Hi :D
    I want to ask if the game is already out or if you now when you can bring a Alpha out ^^ It would be nice if you now it, because I can't wait to play it x3

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  26. Hi ^^
    I want to ask if the game is already out or if you now when you can bring a Alpha out ^^ It would be nice if you can say it because I can't wait to Play it, because it seems tp be a very good game x3

    ReplyDelete